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7 Game Reviews

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Excellent

(Me using this to call my "friend" Tim)
Tim: Hello?
Me: Hello
Tim: Um, hi.
Me: (Laugh) I'll get you!
Tim: Rrrright. Who is this?
Me: Stupid!
Tim: SCREW YOU!
Me: (Okay at this point I stopped using the soundboard) SCREW YOU TOO FATBOY! SOOOWEEEE! SOOOOWEEEE!
Tim: (Hangs up)

I'm sure I'll have many other good times with this. Nice job.

kentster responds:

lol im glad it came 2 sum use:P

A Ren and Stimpy soundboard is a great idea

And you had lots of classic lines, but you messed up on one VERRRY important fundamental aspect of making a soundboard effective. When using a soundboard for making a prank call, there need to be some lines to start the call off normally, so the other person will stay on the line. Now I haven't seen this amazing show in a long time, but I'm pretty sure there are a few instances in which Ren and/or Stimpy say things like "Hello" or "Hey" or something like "How are ya". While not funny sayings, they effectively start off the prank call. Starting off a call with "YOU SICK LITTLE MONKEY" will just cause the person to hang up and no fun would be had. Other thah that though, there are some classic phrases in there that would surely cause hilarity when used.

Goatpower responds:

Thanks for the review. I couldnt find any 'casual' speeches, so I had to do it with this.

Great, but its got some problems

This is a damn nice game. A few gripes caused me to nort like it as much as I should (and die a lot more than I should) such as the ultra-fast wall jumping and the repeated jump as the jump button is held. Also, this might just be me, but I like my button layout like so: [SHOOT] [JUMP] not [JUMP] [SHOOT]. I can hardly play it that way, and the "customize" option just tells you what each button does and why you need it...

maelstormm responds:

Glad it was good for a whirl.

- I've switched this for a slower version. You can't get credit for beating the game though unless you beat the normal version.
- For the auto stuff see Information Question #1B

Great, but faaarr too short

The controls, graphics and sound all make this seem like a real Sonic game. It's amazingly fun to play. But with two zones with two acts each, it's way too short. Why would I want to play the same four acts with every single character? Talk about tedium.

Awesome. Completely awesome.

This is an amazing choose-an-adventure. Highlights? Blasting the stalker through the window with a shotgun, and (on my first run)listening to my friend make fun of my low score then watching the look on his face when he got the ranking of "Faggot" on his try.

Meh...

Floor 1 and 3 are completely pointless, so I'm not even gonna count them as part of the game. SO this review is basially a review of floor 2. You can beat it after about 3 tries (after figuring out the best way to beat the machine gun and boomstick guy) and that'll take about 5 minutes tops. This game isn't that good. The music's pretty sweet though.

This isn't a flash game. This is cocaine.

This is one of the few games on this site that I can sit down and play for litterally an hour. Every time you get eaten you just can't wait to start again, and every time I restarted I said the same thing: "This fish is gonna be HUGE!" Though that statement was ultimately wrong more than it was right, I still couldn't take my damn hand off the mouse. I'll admit, the pacing could be better, seeing as how it usually takes a good five minutes for my fish to get to where it can eat fairly SMALL fish. But this is one HELL of a flash game. I SALUTE YOU.

Shower in mercury

Age 35, Male

Drummer/cartoonist

Yes

Wherever evil may strike

Joined on 10/20/03

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